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An Animated GIF Renderer

The online tool I am releasing today is another one of the projects I did a while ago (December 2013 in this case). The difference here is that someone asked me to build it for them. The tool allows you to stich a number of still images into an animated gif.

Having an online version of the tool on a server that I own seems like a good idea (so I can keep it up to date) - so I am releasing it on this site for you to use.

It uses a javascript library called gif.js to render the still images as an animated gif. Please bear in mind that all the rendering is done on your computer! Nothing is uploaded to the server at all. If you refresh the page, everything will be reset.

A description of the options and known issues can be found below. If you just want to skip all that and play around with it for yourself, please follow this link:

Animated GIF Renderer

Options

A description of all the options available can be found below:

Option Description
Repeats The number of repeats. -1 = no repeat, 0 = repeat forever.
Default Delay The default delay each still image should be given when first dragged into the tool. Remember to set this before you drag all your images in to save time!
Frames per second An alternative method of setting the default delay. Simply enter the number of frame you want to show per second.
Workers* The number of threads to use to render the animated gif. For optimum performace enter the number of cpu cores you have. This will speed up the rendering process for large gifs.
Quality* The quality of the resultant gif. In the code this is referred to as the pixel sample interval. I don't really understand this setting myself - if you do, please leave a comment below and I will update both this post and the tool itself.

A '*' indicates an advanced setting.

Known issues

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